Phantom Blade Zero difficulty options

Updated

Phantom Blade Zero has four difficulty modes, and you can change among three of them mid-game in the in-game settings. Push Square names Wayfarer, Pathbreaker, Hellwalker, and Sixty-Six Days. The Phantom Blade Zero difficulty choice also includes a challenge mode that unlocks after finishing the game.

Illustration for a Phantom Blade Zero guide: A simple balance scale with two stones of different sizes on a plain background; flat painterly shapes.
Illustration

Phantom Blade Zero difficulty settings

Phantom Blade Zero has four named modes: Wayfarer, Pathbreaker, Hellwalker, and Sixty-Six Days. Push Square says you can switch among Wayfarer, Pathbreaker, and Hellwalker during a playthrough. The same source describes Sixty-Six Days as a post-completion challenge mode, so it sits apart from those three choices you can change mid-game. Push Square

The available details distinguish the modes by their names, when they are available, and whether the game lets you change to them mid-game. They do not describe specific enemy, damage, or reward changes for Wayfarer or Pathbreaker. That means the Phantom Blade Zero difficulty settings can be compared by the confirmed selection and access rules without assuming what each mode changes in combat.

OptionWhat changesSource
WayfarerOne of the three modes you can switch to mid-game. Specific gameplay changes are not described.Push Square
PathbreakerOne of the three modes you can switch to mid-game. Specific gameplay changes are not described.Push Square
HellwalkerCalled hard mode; you can switch to it in the in-game settings.Push Square
Sixty-Six DaysUnlocks after finishing the game; the challenge uses Hellwalker difficulty and gives you 66 lives.Push Square

Phantom Blade Zero hard mode and mid-game changes

Hellwalker is the confirmed name for Phantom Blade Zero hard mode. Push Square says you can switch to Hellwalker in the in-game settings, and that mid-game changes are available among Wayfarer, Pathbreaker, and Hellwalker. AllThings.How also says difficulty can be changed in the in-game settings. Push Square AllThings.How

The practical answer to whether difficulty can change mid-game is yes, within the three named modes Wayfarer, Pathbreaker, and Hellwalker. The cited descriptions do not give a sequence of menu steps, so the useful confirmed instruction is to use the in-game settings. Sixty-Six Days has a separate condition: it unlocks after you finish the game.

Our take on choosing a mode

Our take is to choose among Wayfarer, Pathbreaker, and Hellwalker based on how you want to approach the challenge, while treating that advice as an opinion rather than a description of their exact gameplay effects. The Phantom Blade Zero difficulty information confirms that these three modes can be changed mid-game, giving you room to reconsider your selection as you play. Hellwalker is the named hard mode if that is the option you want to try.

The phrase “easy mode” is not one of the four mode names listed by Push Square. If you are looking for an easy mode, the available description does not identify a mode by that name or explain which of Wayfarer or Pathbreaker is easier. A sensible starting choice is therefore a personal preference; the confirmed flexibility is that you can switch among the three mid-game options in settings.

What Sixty-Six Days adds

Sixty-Six Days is a challenge mode that unlocks after finishing the game. Push Square says it uses Hellwalker difficulty and gives you 66 lives. Those details make it distinct from the three modes you can change among mid-game: access comes after completion, and its stated setup combines Hellwalker difficulty with a limited number of lives. Push Square

The name appears in the source both as “Sixty-Six Days” and “66 Days.” Both refer to the same post-completion challenge mode in the cited descriptions. The key choice is when you can access it: the other three named modes are the ones you can switch among during the game, while 66 Days unlocks after finishing.

Frequently asked questions

How many Phantom Blade Zero difficulty options are there?

Phantom Blade Zero has four named difficulty modes: Wayfarer, Pathbreaker, Hellwalker, and Sixty-Six Days. The last is described as a challenge mode that unlocks after finishing the game.

Can I change Phantom Blade Zero difficulty mid-game?

Yes, you can change among Wayfarer, Pathbreaker, and Hellwalker mid-game through the in-game settings. Sixty-Six Days is described separately as a mode unlocked after you finish the game.

What is Phantom Blade Zero hard mode called?

Hellwalker is the name used for hard mode. The cited difficulty guide says you can switch to it in the in-game settings, and it is also the difficulty used by the 66 Days challenge mode.

Does Phantom Blade Zero have an easy mode?

The four named modes are Wayfarer, Pathbreaker, Hellwalker, and Sixty-Six Days; the cited descriptions do not call any one of them easy mode. They also do not give enough detail to rank Wayfarer and Pathbreaker by difficulty.

How do you unlock 66 Days in Phantom Blade Zero?

Sixty-Six Days unlocks after you finish the game. The challenge uses Hellwalker difficulty and gives you 66 lives, according to Push Square’s difficulty guide.

Sources