Phantom Blade Zero map locations and regions
By the Blade Zero Wiki editors
Updated
Eight main regions make up the Phantom Blade Zero map locations list: Weeping Creek Valley, Crimson Forest, Village of Lu, Pangzhen, Mandate Encampment, Meigu Lake, Mountain of Imprisonment and Mount Soulrend. Other maps name six or seven of them, so the tables below keep every region and collectible count next to the site that published it.
How many Phantom Blade Zero map locations are there?
There are eight main Phantom Blade Zero map locations in the region list, running from Weeping Creek Valley to Mount Soulrend in story order. Maps that add Mirage Estate or Crimson Manor push the total higher, so a count only means something when the map behind it is named.
The table below sorts the numbers players usually add up: how many regions a list names, the shard and Bell counts behind the skill trees, and how many Memory Flowers the eight areas hold between them. The same regions double as chapter markers, and the walkthrough covers the same ground in play order, with each fight filed on the bosses list under the region that holds it.
| Entry | Count | Scope | Updated |
|---|---|---|---|
| Main regions (Codex list) | 8 | Story order, one row per region | 2026-11-02 |
| Regions on the Wulin map (Game8) | 7 plus 1 sub-area | Named regions, with Crimson Manor split out | 2026-11-02 |
| Locations on the interactive map (Fextralife) | 6 | Named areas, each with its own marker layers | 2026-11-02 |
| Bells across the eight regions | 161 | Per-region totals from the Codex list | 2026-11-02 |
| Sha-Chi Amber shards | 40 | 4 shards per Amber, 10 Ambers in all | 2026-11-02 |
| Blackstone shards | 40 | 4 shards per Blackstone, 10 in all | 2026-11-02 |
| Memory Flowers | 129 | Codex total, credited to PowerPyx | 2026-11-02 |
Which regions are on the Phantom Blade Zero map?
Ten entries cover the region lists. The eight main regions come in Codex story order, and Mirage Estate plus Crimson Manor sit outside that sequence. Fextralife names six locations, Game8 names seven Wulin regions and one sub-area, and the Codex names eight, so the Map listing column shows who names what.
Mirage Estate is a late story area reached through the Green Serpent House in Pangzhen, and some guides fold it into Pangzhen instead of listing it separately. Crimson Manor is optional and sits inside Weeping Creek Valley. Keeping both rows apart is what makes the three region lists comparable instead of contradictory, since both places belong on the Phantom Blade Zero map locations lists at different levels of detail.
| Location or area | Type | Story order or how to reach | Map listing |
|---|---|---|---|
| Weeping Creek Valley | Region | Story order 1; the opening region | Fextralife; Game8 Wulin map; Codex |
| Crimson Forest | Region | Story order 2 | Fextralife; Game8 Wulin map; Codex |
| Village of Lu | Region | Story order 3 | Fextralife; Game8 Wulin map; Codex |
| Pangzhen | Region | Story order 4 | Fextralife; Game8 Wulin map; Codex |
| Mandate Encampment | Region | Story order 5 | Fextralife; Game8 Wulin map; Codex |
| Meigu Lake | Region | Story order 6 | Fextralife; Game8 Wulin map; Codex |
| Mountain of Imprisonment | Region | Story order 7 | Game8 Wulin map; Codex |
| Mount Soulrend | Region | Story order 8 | Codex |
| Mirage Estate | Late story area | Reached through the Green Serpent House in Pangzhen | Codex; some guides group it with Pangzhen |
| Crimson Manor | Optional sub-area | Optional, in Weeping Creek Valley | Game8 Wulin map (Sub-Areas); Codex |
Where are the Bells and collectibles in each region?
The Codex gives a per-region count of Bells, Sha-Chi Amber shards, Blackstone shards and Memory Flowers: 161 Bells, 40 Amber shards, 40 Blackstone shards and 129 Memory Flowers across the eight main regions. It credits PowerPyx for those totals and calls them reported numbers, so a balance patch can move them.
Pangzhen leads nearly every column with 42 Bells, 12 Amber shards, 12 Blackstone shards and 33 Memory Flowers, and the Codex folds Mirage Estate into that region, which is why the late story area has no row of its own. Mount Soulrend carries 8 Bells and 6 Memory Flowers and no shards at all.
Four shards make one Amber or one Blackstone and ten of each set exist, so the two 40s line up on purpose rather than by coincidence. Collectible detail sits on three pages: Memory Flowers, Sha-Chi Amber shards and Blackstone shards.
| Region | Bells | Amber shards | Blackstone shards | Memory Flowers |
|---|---|---|---|---|
| Weeping Creek Valley | 23 | 4 | 4 | 1 |
| Crimson Forest | 19 | 6 | 6 | 18 |
| Village of Lu | 22 | 4 | 4 | 16 |
| Pangzhen | 42 | 12 | 12 | 33 |
| Mandate Encampment | 17 | 4 | 4 | 19 |
| Meigu Lake | 22 | 6 | 6 | 30 |
| Mountain of Imprisonment | 8 | 4 | 4 | 6 |
| Mount Soulrend | 8 | 0 | 0 | 6 |
| Total | 161 | 40 | 40 | 129 |
What does the interactive map track?
The interactive map tracks Bells, quests, bosses, items, collectibles, weapons, accessories and Phantom Edges, and it uncovers areas as you push through the story and find Bells. Markers and region names answer different questions, so both layers are worth reading on the same screen. Fextralife Interactive Map
Reading by marker type is quicker than sweeping the whole Phantom Blade Zero map locations list. A player hunting a weapon jumps straight to the weapon layer, and a player stuck on a fight pulls up the boss markers instead of retracing the map, which is what makes the Phantom Blade Zero map locations useful as a working checklist. The weapons list and Phantom Edges pages hold the item side of those markers.
What points of interest does the Wulin map show?
The Wulin map shows Bells, tales, amber fragments, Blackstone fragments, memory remnants, book pages and exit points across seven regions and one sub-area. Bells carry three jobs at once: they restore health, level up skills and act as fast travel, which makes their markers the first ones to learn. Game8 Wulin Map
Tales are the row to watch before leaving an area, because the Codex says two Weeping Creek Valley tales have to be started before you move on, and the side quests page tracks what each one pays out. Shard rows matter for skill growth rather than gear, since Amber and Blackstone unlock different ability sets and neither one comes from the map shop. Bell markers sit in the same layer as the tale markers, so one pass over a region clears both.
| Point of interest | Type | What it does |
|---|---|---|
| Bells | Rest point | Rest to restore health, level up skills and fast travel; touching one reveals the map around it |
| Tales | Side quest | Can reward new items, lore and understanding of the Wulin |
| Amber Fragments | Collectible | Form Sha-Chi Amber, which upgrades one set of abilities |
| Blackstone Fragments | Collectible | Form Blackstone, which upgrades a different set of abilities |
| Memory Remnants | Collectible | Bundle into Memory Flowers, a key part of a third skill tree |
| Book Pages | Lore item | Reveal the history and lore of the Wulin |
| Exit Points | Area link | Entry and exit points that lead to a new area |
How does the map reveal the world as you explore?
Exploration drives the reveal. Phantom Blade Zero is built around eight hand-painted Chinese ink-wash maps that open up as you travel, and the interactive map copies that behaviour by unlocking Phantom Blade Zero map locations through story progress and by tying new markers to the Bells you touch. PC Gamer
The setting backs that structure. The Wulin is the land Soul crosses while unravelling a conspiracy, and the Steam store page lists the Phantom World, Memory Flowers, the Discordance, Transcension, the Lady of the Veil and Inanis' Dreamscape among its features, which is why collectibles and regions share the same vocabulary.
Which map should you use for Phantom Blade Zero map locations?
Use the Codex list for completeness, the Wulin map for Bells and tales, and the interactive map for marker hunting. Read them as one index instead of picking a winner: the overlap is wide, Mount Soulrend appears only on the Codex list, and Mountain of Imprisonment appears on both the Codex and Game8 lists.
Region order and boss order do not line up one to one, so treat the region table as a rough progression marker rather than a fight schedule. A player who wants the tighter sequence can follow the beginner tips for early-area advice and the trophies page for the milestones that sit behind each region.
Frequently asked questions
How many Phantom Blade Zero map locations are there?
The Codex lists eight main regions, from Weeping Creek Valley to Mount Soulrend. Other maps give six or seven, and Mirage Estate is listed separately on some of them, so the number moves with the map you open.
Which regions appear on the Phantom Blade Zero map?
The eight main regions are Weeping Creek Valley, Crimson Forest, Village of Lu, Pangzhen, Mandate Encampment, Meigu Lake, Mountain of Imprisonment and Mount Soulrend. Game8's Wulin map lists seven regions plus the Crimson Manor sub-area, and it leaves Mount Soulrend off its list.
What does the interactive map track?
It tracks Bells, quests, bosses, items, collectibles, weapons, accessories and Phantom Edges. Areas unlock as the story advances and as you find Bells, so the map fills in over a playthrough.
How many Bells are in Phantom Blade Zero?
The Codex totals 161 Bells across the eight main regions, with Pangzhen holding the most at 42. Those totals are credited to PowerPyx as reported numbers, so a patch can change them.
What are Bells used for on the Wulin map?
Bells are rest points that restore health and let you level up skills. They also work as fast travel points, which is why their markers matter for both recovery and navigation.
What points of interest does the Wulin map show?
It shows bells, tales, amber fragments, Blackstone fragments, memory remnants, book pages and exit points. Bells sit in that list next to story and collectible markers, so one symbol covers healing, skills and travel.
Are there different Phantom Blade Zero map locations lists?
Yes. The Codex lists eight main regions, Fextralife lists six and Game8 lists seven plus a sub-area, and Mirage Estate is grouped with Pangzhen in some guides.
Sources
- Interactive Map | Phantom Blade Zero checked 2026-11-02
- Interactive Map and Locations | Phantom Blade Zero (PBZ)|Game8 checked 2026-11-02
- Phantom Blade Zero on Steam checked 2026-11-02
- Phantom Blade Zero Map Guide: All Regions, Bells & Interactive Maps checked 2026-11-02
- Phantom Blade Zero finally shows off its interconnected game world, with exploration 'guided by 8 authentic hand-painted Chinese ink wash maps' checked 2026-11-02
- Phantom Blade Zero | S-GAME checked 2026-11-02