parting hooks Phantom Blade Zero
By the Blade Zero Wiki editors
Updated
Parting Hooks Phantom Blade Zero is the dual-wield main weapon that drops from Soulclaimer, the Elite Shadow Warden standing near the Dockside Warehouse bell in Pangzhen. At level 1 they carry 288 damage and 118 Guard Break, and their whole identity is defensive: a guard stance that blocks a melee swing and answers it with a heavier counter.
How Do You Get the Parting Hooks Phantom Blade Zero?
You get Parting Hooks Phantom Blade Zero by beating Soulclaimer, the Elite Shadow Warden posted near the Dockside Warehouse bell in Pangzhen. Walk the docks, find the bell, and clear the courtyard around it: the weapon is the fight reward, not a shop purchase or a hidden chest, so the kill is the only step that matters.
Two listings agree on that bell. The Fextralife fan wiki places Soulclaimer beside the Dockside Warehouse bell, the Pixel Forge Guides walkthrough describes the courtyard in front of it, and the Game8 weapon page keeps the region to Pangzhen and names Soulclaimer as the boss that hands the hooks over.
One all-weapons list files a different route: Phantom Blade Zero Help says the Parting Hook drops from Gou Hun at the end of the rooftop route that starts at Bagua Pavilion Junction in Pang Town. Treat that as the fallback, since the bell courtyard is the path the boss entry and the walkthrough both describe, and the boss list holds the rest of the warden roster.
| Type | How to get | Base stats | Upgrade materials | Effect | Best build |
|---|---|---|---|---|---|
| Dual-Wield Main Weapon | Defeat Soulclaimer, Elite Shadow Warden, in the courtyard by the Dockside Warehouse bell in Pangzhen | 288 damage and 118 Guard Break at level 1 | Soul Tempering with Song of Parting plus Remnant Dust; Weapon Upgrade Materials at a blacksmith | Counter: a Guard stance that blocks a melee attack and hits back harder than the swing it absorbed | Defence-first duelist that stands in range, takes the swing on the stance and punishes shields with the counter |
What Are the Parting Hooks Stats at Level 1?
At level 1 the Parting Hooks sit at 288 damage and 118 Guard Break, and the Fextralife fan wiki and Game8 print the same pair. Quote the level whenever you repeat those numbers, because both pages publish base figures only and neither carries a level 30 line.
The moveset behind the numbers is short: five swings in the standard string, four in the Sha-Chi string, and the Sha-Chi string can be entered from any standard swing. Once the bar has charge that string upgrades into a harder version with more damage and Guard Break, and its closing pullback swing is the shield-breaker of the pair. The combat guide covers the Sha-Chi inputs if the flow still feels tight.
| Stat | Value | Source |
|---|---|---|
| Base level | 1 | Fextralife fan wiki; Game8 |
| Damage | 288 | Fextralife fan wiki; Game8 |
| Guard Break | 118 | Fextralife fan wiki; Game8 |
| Standard combo length | 5 hits | Fextralife fan wiki |
| Sha-Chi combo length | 4 hits | Fextralife fan wiki |
| Peerless Hook cost | 1 Sha-Chi Essence | Fextralife fan wiki; Game8 |
How Does the Parting Hooks Counter Art Work?
The Counter art is the reason to carry the weapon. Hold block with the Sha-Chi button and Soul drops into a Guard stance that blocks a melee attack and answers it with a counter, and the heavier the incoming swing the harder the reply lands. Black-Flash Attacks pass through it until Divine Beast Bind arrives at level 25.
Peerless Hook rides the other input on Parting Hooks Phantom Blade Zero: spend 1 Sha-Chi Essence and the follow-up becomes unblockable, which is the answer to a target that hides behind a shield. games.gg names shield breaking as the standout use of the counter, and the Game8 skill list files Counter and Peerless Hook as the weapon's two arts.
- Standard string: five swings, the base damage route.
- Sha-Chi string: four swings, entered from any standard swing, upgraded when the bar has charge.
- Counter: hold block with the Sha-Chi button to block a melee attack and hit back.
- Peerless Hook: 1 Sha-Chi Essence for an unblockable finisher.
Which Parting Hooks Upgrades Should You Unlock First?
Chase Foretelling Strike first, because it makes a parried Blue-Flash Attack trigger Counter on its own. Counter Follow-Up at level 5 turns a successful counter into a punish, Poised to Strike Lv. 1 at 10 buys stance time, Counteroffensive at 15 adds attack plus instant shield breaks, and Divine Beast Bind at 25 finally covers Black-Flash.
Two upgrade layers run side by side. A blacksmith raises the raw numbers with Weapon Upgrade Materials, and a Reforge Talisman resets those upgrades and returns the materials if you change your mind. The permanent layer is Soul Tempering: Song of Parting plus Remnant Dust, spent through Myst in Pengzhen once the feature opens in Chapter 4, and it cannot be undone, so decide before you commit. Meeting Forge at the Mandate Outpost in Weeping Creek Valley is what opens bell upgrades in the first place.
| Upgrade | Unlock level | Effect | Source |
|---|---|---|---|
| Soul Temper: Foretelling Strike | — | Parrying a Blue-Flash Attack with block triggers Counter automatically | Fextralife fan wiki; Game8 |
| Counter Follow-Up | 5 | After a successful counter, press attack or interact for a different follow-up | Fextralife fan wiki; Game8 |
| Poised to Strike Lv. 1 | 10 | Slightly extends the Counter stance | Fextralife fan wiki; Game8 |
| Counteroffensive | 15 | A successful counter raises attack for 10 seconds, and attacks then break shields instantly | Fextralife fan wiki; Game8 |
| Poised to Strike Lv. 2 | — | Moderately extends the Counter stance | Game8 |
| Divine Beast Bind | 25 | Counter can block and counter Black-Flash Attacks from any enemy, and can be followed by Counter Follow-Up | Fextralife fan wiki; Game8 |
Is the Parting Hooks Phantom Blade Zero Worth Using?
Yes, if you like fighting on the back foot. The weapon asks you to stand in range, hold the stance, and take the swing on purpose, then pays that patience back with a counter that scales with the attack it eats. Players who want to open every fight with damage should scroll the weapon list instead.
Our take: quote 118 Guard Break with confidence, because every listing here agrees on it, while 288 damage is a level 1 figure and nothing more. Pair the hooks with a heavy two-hander for the damage and keep the counter for shields and Blue-Flash patterns; the builds page covers loadout pairings, and the Sanguine Twin is the other dual-wield option worth comparing before you commit materials.
Frequently asked questions
Where do you get Parting Hooks Phantom Blade Zero?
You get them by defeating Soulclaimer, the Elite Shadow Warden near the Dockside Warehouse bell in Pangzhen. The kill is the whole unlock: no shop step, no chest, and no chapter gate in front of the fight.
What are the Parting Hooks stats at level 1?
288 damage and 118 Guard Break, per the Fextralife page and Game8. Both print those figures as base level 1 values and neither publishes a higher-level table, so treat them as starting numbers only.
Where is the Parting Hooks Phantom Blade Zero location?
The location is the courtyard by the Dockside Warehouse bell in Pangzhen, the spot where Soulclaimer stands before the fight. Every listing except one rooftop route points there, so treat the bell as the place to search first.
How long are the Parting Hooks combos?
Five swings in the standard string and four in the Sha-Chi string. The Sha-Chi string can be entered from any standard swing and upgrades into a harder version once the bar has charge.
Can the Parting Hooks counter Black-Flash Attacks?
Not at first: the base Counter art blocks melee attacks and stops there against Black-Flash. Divine Beast Bind, the level 25 upgrade, extends the counter to Black-Flash Attacks from any enemy and keeps the follow-up open.
How do you upgrade the Parting Hooks?
Raise the numbers at a blacksmith with Weapon Upgrade Materials, and use Soul Tempering for the permanent layer. Song of Parting and Remnant Dust go to Myst in Pengzhen after the feature unlocks in Chapter 4, and Soul Tempering cannot be reversed.
Is there a second location for the Parting Hook?
One all-weapons list points to Gou Hun at the end of the rooftop route from Bagua Pavilion Junction in Pang Town. For Parting Hooks Phantom Blade Zero the bell courtyard by the Dockside Warehouse is the route the boss entry and walkthrough describe, so try there first.
Sources
- Fextralife wiki: Parting Hooks checked 2026-11-03
- Game8: How to Get Parting Hooks (weapon page) checked 2026-11-03
- Phantom Blade Zero Guide: All Weapons & How to Unlock Them checked 2026-11-03
- All Weapons: How to Get Every Weapon | Phantom Blade Zero Wiki checked 2026-11-03
- Phantom Blade Zero Walkthrough & All Collectibles: Every Region checked 2026-11-03